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- Critical Mass (aka Critter) -
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Critial Mass (aka Critter)
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(fb)
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Your world has been infested by an aggressive army of space critters. Overrun and
unprepared, your government was unable to defend its precious resources. As a last effort to
recapture some of the "goodies", you have been placed into a tiny spacecraft and sent after them.
Download latest:
Mac OS X Criticalmass-1.0.2.dmg
CriticalMass-Windows-1.0.0.zip
CriticalMass-LinuxBinary-1.0.0.zip
CriticalMass-1.0.2.tar.bz2
Critical Mass (aka Critter) is an SDL/OpenGL space shoot'em up game.
It currently runs on Mac OS X, Windows, Linux, and various other Unices. Linux is my main development
platform. Other platforms supported by SDL/OpenGL may also work with a bit of work.
More screenshots on the old web page.
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The Road to 1.0.0 (Version 0.9.12)
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11-Sep-2005 (fb)
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A bunch of changes:
Added online update checker.
Display update text on screen via simple scroller.
Added next gen shippy eye-candy.
Added volume control for music and sfx.
Added weapon/ammo display to critterboard.
Moved all special critter files into a subdirectory.
Added migration code to update previous installs.
Allow vertical ship movement.
Nicer shield.
Display control over starfield and nebula.
Add SDL detected fullscreen resolutions to resolution list.
Add menu option to allow non 4:3 resolutions.
Add 2 new levels.
Fix for gcc 4.0.1.
Misc fixes.
Updated Readme.html.
Note, there is now a Linux x86 binary, too. Unzip and run the "runCritter.sh" script. Not sure how well this will work accross the gazillion Linux distributions. Let me know.
Unless something unforseen occurs, the next release will be 1.0.0. If there is anything in critter that looks out of place or does not work, now would be a good time to report it...
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Return of the Wieners (Version 0.9.10)
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07-Feb-2005 (fb)
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A bunch of minor changes:
Re-added Hello Wiener level.
Updates for building on OS X.
Added default key bindings for secondary and tertiary weapons for those poor one button Mac mice users.
Allow starting the game from the top level source directory. This should also fix the problem where people start the game the first time but from the wrong place which would then create a bad .critter file.
Added better ASCII support when entering pilot name.
Updates for gcc 3.4
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Critter for Mac OS X
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04-Nov-2004 (fb)
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Slower than molasses, that's what I am. I've been sitting on this since May :(
Thanks to Richard Smith, our Mac OS X friends can now enjoy Critical Mass as well.
He made a DMG which you can pick up over here or from SF.
His source patch is here.
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...one year sabbatical... |